Augmented reality in school
teaching: impact analysis and pedagogical challenges
Realidad aumentada en la enseñanza escolar: análisis
de impacto y desafíos pedagógicos
Aida Yanza
Lata
Doctora en Ciencias de la Educación,
especialidad en Gerencia Educativa, Unidad Educativa Pedro Vicente Maldonado,
Riobamba – Chimborazo, aida.yanza@educacion.gob.ec, https://orcid.org/0009-0009-2691-7814
Mayra
Judith Santillán Miranda
Magíster en Ciencias de la Educación, mención
en Educación Parvularia, Unidad Educativa San Isidro, Guano – Chimborazo,
mayra.santillan@educacion.gob.ec, https://orcid.org/0009-0008-3697-4751
Nelly María
Ortiz Rivera
Magíster en Desarrollo de la Inteligencia y Educación, Unidad Educativa Milton
Reyes, Guano – Chimborazo nelly.ortizr@educacion.gob.ec, https://orcid.org/0009-0009-5635-6130
Ana Julia
Castro Yerovi
Magíster en Educación Inicial Unidad Educativa
Miguel Ángel León, Riobamba – Chimborazo
anaj.castro@educacion.gob.ec https://orcid.org/0009-0006-6781-4991
Augmented reality (AR) has emerged as an educational
technology with great potential to transform school teaching through immersive
and participatory experiences. Its use offers concrete benefits, but also
multiple pedagogical challenges. The objective was to analyze the impact and
challenges of AR in basic education through a systematic literature review. A
qualitative approach with a documentary design was used. Twelve scientific
articles were analyzed based on criteria of relevance, timeliness, and methodological
quality. Searches were conducted in academic databases between July and August
2025, using Boolean combinations of keywords such as "augmented
reality," "school education," and "pedagogical
challenges." The results showed improvements in student motivation,
conceptual understanding, and independent learning thanks to the use of AR.
However, limitations were identified associated with a lack of teacher
training, limited access to compatible devices, and the absence of educational
policies that promote technological equity. It is concluded that AR is an
effective tool for innovating teaching if integrated with pedagogical planning
and institutional support. The discussion highlights the need to train teachers
and ensure equitable access for its sustained implementation.
Keywords: augmented reality, basic education, educational
innovation, pedagogical challenges, emerging technologies.
Resumen
La
realidad aumentada (RA) ha emergido como una tecnología educativa con gran
potencial para transformar la enseñanza escolar mediante experiencias
inmersivas y participativas. Su uso plantea beneficios concretos, pero también
múltiples desafíos pedagógicos.
El
objetivo fue analizar el impacto y los retos de la RA en la educación básica a
través de una revisión bibliográfica sistemática. Se empleó un enfoque
cualitativo con diseño documental. Se analizaron 12 artículos científicos
seleccionados bajo criterios de pertinencia, actualidad y calidad metodológica.
Las búsquedas se realizaron en bases de datos académicas entre julio y agosto
de 2025, empleando combinaciones booleanas de palabras clave como “augmented
reality”, “educación escolar”, y “pedagogical challenges”. Los resultados
evidenciaron mejoras en la motivación estudiantil, comprensión conceptual y
aprendizaje autónomo gracias al uso de RA. Sin embargo, se identificaron
limitaciones asociadas a la falta de capacitación docente, escaso acceso a
dispositivos compatibles y ausencia de políticas educativas que promuevan la
equidad tecnológica. Se concluye que la RA es una herramienta eficaz para
innovar la enseñanza si es integrada con planificación pedagógica y apoyo
institucional. La discusión destaca la necesidad de capacitar docentes y
garantizar el acceso equitativo para su implementación sostenida.
Palabras clave:
realidad aumentada, educación básica, innovación educativa, desafíos
pedagógicos, tecnologías emergentes.
In recent decades, advances in emerging
technologies have significantly transformed the educational landscape, creating
new opportunities to enrich teaching and learning processes. Among these
innovations, augmented reality (AR) has established itself as a powerful tool
in the school context, allowing digital information to be superimposed on the
physical environment in real time. This interactive technology not only
promotes visual and kinesthetic learning, but also encourages active student
participation, promoting immersive experiences that can improve understanding
of abstract and complex content (Akçayır & Akçayır, 2017).
The implementation of AR in schools has had a
positive impact on different areas of knowledge, such as natural sciences,
mathematics, history, and language, by facilitating the three-dimensional
representation of concepts, objects, and processes. Various studies have shown
improvements in motivation, attention, information retention, and academic
performance among students who interact with AR-based educational resources
(Cai et al., 2022; Ibáñez & Delgado-Kloos, 2018). Furthermore, its
integration into inclusive educational environments has opened up new
possibilities for catering to diverse learning styles and paces.
However, the effective incorporation of AR in
classrooms entails multiple pedagogical challenges, including the need to
redesign teaching strategies, train teachers in the technical and pedagogical
use of these tools, and ensure technological accessibility in school contexts
with infrastructure limitations (Radu, 2014; Moro et al., 2017). Questions also
remain about the role of the teacher as a mediator in augmented environments,
the balance between the virtual and the physical, and the real impact of these
experiences on long-term learning.
In this context, it is pertinent to conduct a
critical analysis of the impact of AR on school teaching, considering both its
proven benefits and the obstacles that limit its effective implementation.
Therefore, this article aims to review and systematize the current scientific
evidence on the use of augmented reality in school contexts, with an emphasis
on its pedagogical implications, the challenges for its curricular integration,
and future projections in the field of education.
This study is part of a qualitative
documentary approach, specifically under the design of a systematic
literature review, with the aim of analyzing the pedagogical impact and
challenges involved in implementing augmented reality (AR) in school contexts.
This methodology allows us to synthesize the relevant findings of previous
research, identify trends, gaps, and opportunities for improvement in the use
of emerging technologies in primary and secondary education.
Inclusion and exclusion criteria
To ensure the validity and timeliness of the
analysis, the following inclusion criteria were established:
Publications indexed in recognized academic
databases (Scopus, Web of Science, ERIC, ScienceDirect, Redalyc, SciELO, and
Google Scholar).
Studies published between 2015 and 2024.
Articles written in Spanish or English.
Research addressing the use of augmented
reality in school contexts (basic and secondary education), with a focus on
pedagogical impacts, learning, motivation, teaching challenges, and/or
curriculum implementation.
Empirical studies, systematic reviews, or
meta-analyses with clear and methodologically supported evidence.
Studies focused solely on higher education,
technical developments without direct educational application, duplicate
publications, or publications with restricted access to the full text were
excluded.
Search procedure
The information search was conducted during
July and August 2025, using Boolean combinations of keywords such as:
“augmented reality,” “augmented reality,”
“school education,” “basic education,” “pedagogical impact,” “teaching
challenges,” “emerging technologies in education,” “AR in education,” “learning
motivation with AR,” among others.
Boolean operators AND, OR, and truncations
(*) were used to broaden and refine the results. For example:
“augmented reality” AND “school education”
AND “pedagogical challenges”
“augmented reality” AND ‘motivation’ AND
“school learning”
Article selection
After an initial exploratory review, 18
scientific articles were identified. After applying the selection criteria and
reading the abstracts and full texts, 12 articles that met the methodological
and thematic requirements were selected. These were organized into an analysis
matrix that allowed for the systematization of key variables such as author,
year, educational context, school level, pedagogical results, limitations
detected, and projections for the use of AR.
Analysis of the information
The analysis was carried out using a thematic
categorization strategy, grouping the findings around three main axes:
Impact of AR on school learning
Pedagogical and training challenges for
teachers
Technological, institutional, and
socioeconomic factors that condition its implementation
These areas served as the basis for critical
discussion of the results and for comparing the relevant literature. The
quality of the studies was assessed according to their methodological design,
clarity of objectives, theoretical basis, and educational relevance.
Table 1 summarizes the main characteristics
of the selected articles:
Table 1. Document analysis matrix
Autor(es) |
Año |
Nivel educativo |
País |
Resultados clave |
Retos identificados |
Tipo de estudio |
Akçayır & Akçayır |
2017 |
Secundaria |
Turquía |
Incremento significativo
en la motivación estudiantil |
Dificultad de acceso a
dispositivos móviles |
Revisión sistemática |
Bacca et al. |
2018 |
Primaria
y Secundaria |
Colombia |
Mejora
en comprensión lectora y atención |
Capacitación
docente insuficiente |
Cuasiexperimental |
Chang et al. |
2020 |
Básica |
Taiwán |
Mejora en la memoria
visual y retención |
Distracción por elementos
lúdicos |
Cuantitativo |
Arvanitis et al. |
2021 |
Primaria |
Grecia |
Estudiantes
más participativos |
Necesidad
de rediseño curricular |
Cualitativo |
Fernández & Benítez |
2022 |
Primaria |
España |
Mayor implicación en
proyectos STEAM |
Falta de recursos en
zonas rurales |
Estudio de caso |
Garzón & Acevedo |
2019 |
Básica |
Latinoamérica |
Aumento
en logro académico en ciencias |
Costos
de implementación |
Revisión
sistemática |
Ibáñez et al. |
2016 |
Secundaria |
España |
RA como herramienta
eficaz en laboratorios virtuales |
Curva de aprendizaje
técnica |
Experimental |
Squire & Jan |
2018 |
Básica |
EE.
UU. |
Desarrollo
del pensamiento espacial |
Resistencia
institucional |
Estudio
mixto |
Hinojo-Lucena et al. |
2020 |
Secundaria |
España |
Alto impacto en
motivación intrínseca |
Necesidad de políticas
educativas de inclusión tecnológica |
Experimental |
Radu |
2014
(referencia base) |
Básica
y Media |
Global |
Síntesis
de beneficios de RA en aprendizaje activo |
Problemas
de diseño instruccional |
Revisión
teórica |
Morales et al. |
2021 |
Básica |
México |
Aumento de la interacción
docente-estudiante |
Brecha digital docente |
Estudio de campo |
Valverde-Berrocoso et al. |
2022 |
Básica |
España |
Mejora
en desempeño y competencias digitales |
Falta
de guías metodológicas |
Revisión
crítica |
The studies reviewed agree that AR has a
positive and multifaceted effect on school learning. Akçayır & Akçayır
(2017), Garzón & Acevedo (2019), and Hinojo-Lucena et al. (2020) highlight
significant improvements in motivation, interest, and content retention,
particularly in subjects such as natural sciences, mathematics, and art. The
multisensory interaction provided by AR promotes more meaningful learning,
especially in visual and kinesthetic learners. In addition, authors such as
Ibáñez et al. (2016) and Chang et al. (2020) report that AR facilitates the
visualization of abstract concepts and the development of spatial thinking,
which are fundamental skills in formative stages.
However, not all studies show a consistent
impact. Squire & Jan (2018) and Radu (2014) warn that the benefits depend
largely on the pedagogical design of the tool and the level of curricular
integration. In other words, if AR is used as an isolated resource, without
clear objectives or teacher mediation, its effects may be diluted or even
generate distractions.
One of the most consistent findings relates
to the training barriers teachers face in implementing AR. Fernández & Benítez (2022), Morales et
al. (2021), and Valverde-Berrocoso et al. (2022) identify a lack of technical and
pedagogical training, as well as a lack of institutional time to explore new
tools. Many educators do not have the digital skills necessary to integrate AR
in a way that is consistent with the curriculum.
This training challenge is exacerbated in
rural contexts or in institutions with limited resources, where access to AR
technologies is minimal (Morales et al., 2021). Despite initial enthusiasm, the
sustained use of these tools depends on continuous training strategies,
institutional support, and clear policies that support their systematic
adoption.
The effective implementation of AR is also
subject to structural conditions that vary between countries and educational
levels. The lack of compatible devices, poor connectivity, and high costs of
licenses or educational apps are obstacles mentioned in more than half of the
studies (Chang et al., 2020; Garzón & Acevedo, 2019; Arvanitis et al.,
2021). Even when schools have the resources, the actual integration of these
technologies requires technical support, maintenance, and constant updating,
factors that are often underestimated in institutional planning.
In addition, there is evidence of a digital
divide at both the student and teacher levels. While students in urban areas
can easily access AR from their personal mobile phones, those in rural or
low-income areas are excluded, which can deepen existing inequalities in the
education system (Morales et al., 2021; Fernández & Benítez, 2022).
The results obtained reflect a growing and
positive trend toward the use of augmented reality (AR) as a pedagogical tool
in school education, especially in basic and primary education contexts.
Coinciding with the findings of Santos et al. (2021), most of the studies
analyzed highlight an improvement in the understanding of complex concepts and
greater student participation thanks to the interactive dimension provided by
AR.
For example, research such as that by Ibáñez
and Delgado-Kloos (2018) shows that the use of AR can promote active learning
processes, where students not only consume content, but also manipulate and
explore it from a more autonomous perspective. This assertion is supported by
studies such as that by Fotaris et al. (2020), which point out that immersive
environments enhance knowledge retention, especially in areas such as natural
sciences and mathematics.
However, significant challenges have also
been identified in terms of the sustained implementation of these technologies.
One of the main limitations detected in the articles reviewed relates to the
lack of teacher training in the design and curricular integration of AR-based
content (Çetin & Türkan, 2023). As Pérez-Sanagustín et al. (2021) point
out, many schools lack a clear institutional policy for incorporating emerging
technologies, which leads to isolated implementation dependent on individual
teacher initiatives.
In line with the above, another critical
issue is the technological gap between educational institutions. In Latin
American contexts, especially in rural areas or those with limited resources,
there remains a significant disparity in access to AR-compatible mobile
devices, connectivity infrastructure, and stable educational platforms (Radu et
al., 2023). This situation limits the scope and sustainability of projects that
have proven effective in urban contexts or in institutions with greater
technological investment.
Student motivation is one of the variables
most consistently reported as benefiting from AR. As Silva et al. (2023)
conclude, students show a greater willingness to participate in school
activities when these include interactive visual elements, which is especially
relevant at early levels. However, studies such as that by Arici et al. (2021)
warn of possible sensory overstimulation if the content is not adequately
balanced with the curricular objectives, which could lead to distractions or
hinder the assimilation of concepts.
Finally, it should be emphasized that,
although the pedagogical potential of AR is widely recognized, its success
depends on rigorous instructional planning, with strategies that ensure
alignment between technological resources and expected educational competencies
(Li et al., 2022). AR cannot be considered an isolated solution, but rather a
tool that, when well integrated, can contribute significantly to educational
innovation.
The incorporation of augmented reality in
school settings represents a significant opportunity to enrich teaching and
learning processes. Its use has been shown to increase student motivation,
facilitate understanding of complex content, and promote more active and
meaningful learning. These advantages are particularly evident in subjects such
as science, mathematics, and geography, where visual and interactive elements
enhance the educational experience.
However, the positive impact of AR depends
directly on its proper integration into the curriculum and the level of
preparation of teaching staff. The lack of specific training and teaching
resources designed for these environments limits the potential of this
technology. It is essential that educational institutions implement training
and support plans so that teachers can develop solid technological and
pedagogical skills.
Likewise, technological, economic, and
institutional conditions continue to be a challenge, especially in vulnerable
or rural contexts. Digital divides and unequal access to AR-compatible devices
prevent equitable implementation. Therefore, the commitment of educational
authorities and governments is required to ensure public policies that promote
technological innovation with criteria of inclusion and sustainability.
In short, AR should not be conceived as an
end in itself, but as a complementary tool that, when properly applied, can
transform traditional education into more dynamic, participatory, and
contextualized models. Future research should focus on evaluating its long-term
effects on academic performance, teacher training, and educational equity,
promoting innovative pedagogical practices that respond to the challenges of
the 21st century.
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